Red Fury Experience Points XP Miner

Red Fury Experience Points XP Miner

• • • • • Best XP Quests for Leveling: A Reference Guide • COMMUNITY RULES: The Community Guidelines include important information about the rules we expect everyone to follow when using the DDO Forums. For the Community Rules.

Sep 13, 2015 - *I don't have the EXP barb build up yet, but will continue to update for the Barb only players, but this build can take advantage of *Double Cains while. This is pretty much the gear /stats/ skills that supp is heading for (mine is not to good but still works quite decently with lots of fury cost reductin and CDR).

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Red Fury Experience Points XP Miner

To read more! II: Best XP Quests for Leveling Here is a Reference Guide that combines only the best quests. My goal is to not create new information, but rather combine the available resources that already exist into 1 quick reference guide. I've broken down the quests by where they are in Eberron, and what Adventure Pack they are. I've also added in my 2cp: stars next to each quest which rates how fast it is to get xp in the quest.

1 star being slow, and 5 stars being a must-farm. All comments and feedback are welcome. 2 stars for VON3? A decent goup of level 7-10s can do the whole quest in 15 minutes and get almost 30k exp on normal.

A GOOD group can do it in 10, and still hit all the optionals. Also, the parts of tangleroot worth running are 5a, 5b, 6a, 6b. New Ringleader is by far the best xp at lvl 1-4.

You can hit 1k/min if you have 2+ people, and thats almost impossible until ghost of a chance or tomb of the immortal heart at lvl 5. CO6 is worth farming pt 2, 3, 5, 6. You also have enter the kobold (2 stars) and monastery (3 stars) way under starrred.

Both of those can net you over 100k exp in an hour with a moderately competant group (though kobold is a faster farm and easier if you have 3 players or less). Edit: Why does weapon shipment get 4 stars? I think I don't understand your grading system as weapon shipment is something like 250xp/min. The rest of Amrath is much better. Tear is only efficient if the party can split up because there is a lot of backtracking at the beginning. We normally have a group get the first set, a group get the second set and 1 person continue forward.

Buy Bytecoin BCN Mining Contract. The ability to split up makes a ton of quests more efficient ->WW1, WW3, DT2, Irestone, Bloody Crypt, Shadow Knight, Stormcleave, VON2/4 there is also the question of quests in relation to their slayer area. 3BC is loathed by the player base, but it has a ton of easy to kill mobs on the way to some decent XP quests (Ghost of a Chance, the Stones Run Red) other quests like CO6 are made much easier to farm if you use game mechanics. For example, throwing a ddoor at Hragg to zoom back to the quest entrance and shave 2 minutes off each quest.

Edit: also adding that it helps a lot to have a character that is on bloody crypt and shadow crypt so you can bypass some of the other lower xp quests in the chain. Dreaming Dark chain - Reclaiming Memories - 1250-1500 xp/min solo or small group on an arcane, 750-1000 in a typical group. Less by teh time you flag for it and run there. PACcoin PAC Mining With Normal Pc. Mining for Ancient Secrets is about the same. Sins of Attrition - ~1000-1250xp/min solo on a Favored Soul (~500 with good chances at Devil Scales if you do a Conquest run). Less on a Cleric, but still speed soloable.

A New Invasion is worth 5x normal 1x hard on a TR (~750 XP/min), and is soloable on builds that can self-heal in large quantities (i.e. Pretty much FvS or Clr). Soloing elite is ugly but a fun challenge.